Why We Started PlayFrame Design Inc.
We’ve been around since 2019, but our story really starts with frustration. We’re game designers and developers who’d watched too many great games stumble because their interfaces confused players or created friction at critical moments.
So we decided to fix that. PlayFrame Design Inc. started as a focused mission: teach the game development community how to design interfaces that enhance gameplay instead of interrupting it. We’ve worked with indie studios, educational programs, and aspiring designers across Quebec City and beyond.
Today, we run hands-on courses teaching player experience optimization. We’ve trained over 300 designers in game UX principles. But it’s not about theory—it’s about practical skills. Real methods. Real results. Every student leaves understanding how to conduct playtests, interpret feedback, and iterate until their interface actually works.